A college-level graphic design student
needs a way
to learn complicated design ideas or “boring” terminology quickly, easily,
and in a fun and memorable way
because graphic
design and technology is a world of terminology, systems, and structures that a
designer or design student must learn to recognize and utilize. A company that provides materials to engage students in the learning process while maintaining affordability would be hot in the market and provide students with the necessary materials to learn and retain otherwise difficult or "boring" information and terminology.
(Touchpoint: A workbook that is cost-effective and professor- and student-friendly would provide a fun, creative and stimulating environment for the student to learn and practice. The key to learning is repetition and engaging the student visually, verbally and physically. Having a book that not only explains the subjects but asks students to actively participate in them will create a much more solid learning environment. After a student completes a workbook, it can also serve as a reference for each year of the design student’s education and beyond.)
(Touchpoint: A workbook that is cost-effective and professor- and student-friendly would provide a fun, creative and stimulating environment for the student to learn and practice. The key to learning is repetition and engaging the student visually, verbally and physically. Having a book that not only explains the subjects but asks students to actively participate in them will create a much more solid learning environment. After a student completes a workbook, it can also serve as a reference for each year of the design student’s education and beyond.)
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